Products and experiments currently shipping from the studio.
The quantum-inspired keyring for AI-era development.
A secret and credential manager built for developers and AI agents — CLI, MCP integration, tunneling, teleportation, and entanglement. Secure by default, installable via Homebrew.
Linux gaming, decoded.
A desktop app that unifies Steam, Heroic, and Lutris libraries with a visual Gamescope command builder, MangoHud editor, Proton/Wine management, save backups, and a game-fixes database.
Ground rules for your AI agents.
A visual studio for building the instruction files that drive AI agents — assemble battle-tested blocks into a CLAUDE.md, AGENTS.md, .cursor/rules, or system prompt.
A game about connecting ideas.
An AI-powered synthesis game: connect data shards with bridging concepts, scored by semantic similarity. Tier progression, lore, and a Schema Terminal.
i4c.studio relaunched as the I4C Studio hub — tiered work showcase and per-product case studies.
Deathbell enters development: a Thief-like stealth-horror game built in Godot.
Prompt Awesomely is reborn as Groundrules — a visual studio for AI agent instruction files. groundrules.dev locked in.